#[repr(C, packed(4))]pub struct ParticleSystemModifierData {
pub modifier: ModifierData,
pub psys: Pointer<ParticleSystem>,
pub mesh_final: Pointer<Mesh>,
pub mesh_original: Pointer<Mesh>,
pub totdmvert: i32,
pub totdmedge: i32,
pub totdmface: i32,
pub flag: i16,
pub _pad: [i8; 2],
pub _pad1: Pointer<Void>,
}Fields§
§modifier: ModifierData§psys: Pointer<ParticleSystem>§mesh_final: Pointer<Mesh>§mesh_original: Pointer<Mesh>§totdmvert: i32§totdmedge: i32§totdmface: i32§flag: i16§_pad: [i8; 2]§_pad1: Pointer<Void>Trait Implementations§
Source§impl GeneratedBlendStruct for ParticleSystemModifierData
impl GeneratedBlendStruct for ParticleSystemModifierData
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "ParticleSystemModifierData"
const STRUCT_INDEX: usize = 128usize
const STRUCT_TYPE_INDEX: usize = 188usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<ParticleSystemModifierData> for ParticleSystemModifierData
Auto Trait Implementations§
impl Freeze for ParticleSystemModifierData
impl RefUnwindSafe for ParticleSystemModifierData
impl Send for ParticleSystemModifierData
impl Sync for ParticleSystemModifierData
impl Unpin for ParticleSystemModifierData
impl UnwindSafe for ParticleSystemModifierData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more