#[repr(C, packed(4))]pub struct NodeInputColor {
pub color: [f32; 4],
}Fields§
§color: [f32; 4]Trait Implementations§
Source§impl GeneratedBlendStruct for NodeInputColor
impl GeneratedBlendStruct for NodeInputColor
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "NodeInputColor"
const STRUCT_INDEX: usize = 495usize
const STRUCT_TYPE_INDEX: usize = 633usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<NodeInputColor> for NodeInputColor
Auto Trait Implementations§
impl Freeze for NodeInputColor
impl RefUnwindSafe for NodeInputColor
impl Send for NodeInputColor
impl Sync for NodeInputColor
impl Unpin for NodeInputColor
impl UnwindSafe for NodeInputColor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more