#[repr(C, packed(4))]pub struct ImageUser {}Fields§
§scene: Pointer<Scene>§framenr: i32§frames: i32§offset: i32§sfra: i32§cycl: i8§multiview_eye: i8§pass: i16§tile: i32§multi_index: i16§view: i16§layer: i16§flag: i16Trait Implementations§
Source§impl GeneratedBlendStruct for ImageUser
impl GeneratedBlendStruct for ImageUser
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "ImageUser"
const STRUCT_INDEX: usize = 40usize
const STRUCT_TYPE_INDEX: usize = 60usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<ImageUser> for ImageUser
Auto Trait Implementations§
impl Freeze for ImageUser
impl RefUnwindSafe for ImageUser
impl Send for ImageUser
impl Sync for ImageUser
impl Unpin for ImageUser
impl UnwindSafe for ImageUser
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more