Light

Trait Light 

Source
pub trait Light {
    // Required methods
    fn set<'e, 'life0, 'async_trait, P>(
        device: &'life0 Self,
        protocol: &'e P,
        option: &'e LightOption,
    ) -> Pin<Box<dyn Future<Output = Result<(), BluetoothError>> + Send + 'async_trait>>
       where P: 'async_trait + Protocol + Send + Sync,
             Self: 'async_trait,
             'e: 'async_trait,
             'life0: 'async_trait;
    fn turn_on<'e, 'life0, 'async_trait, P>(
        &'life0 self,
        protocol: &'e P,
    ) -> Pin<Box<dyn Future<Output = Result<(), BluetoothError>> + Send + 'async_trait>>
       where P: 'async_trait + Protocol + Send + Sync,
             Self: 'async_trait,
             'e: 'async_trait,
             'life0: 'async_trait;
    fn turn_off<'e, 'life0, 'async_trait, P>(
        &'life0 self,
        protocol: &'e P,
    ) -> Pin<Box<dyn Future<Output = Result<(), BluetoothError>> + Send + 'async_trait>>
       where P: 'async_trait + Protocol + Send + Sync,
             Self: 'async_trait,
             'e: 'async_trait,
             'life0: 'async_trait;
}

Required Methods§

Source

fn set<'e, 'life0, 'async_trait, P>( device: &'life0 Self, protocol: &'e P, option: &'e LightOption, ) -> Pin<Box<dyn Future<Output = Result<(), BluetoothError>> + Send + 'async_trait>>
where P: 'async_trait + Protocol + Send + Sync, Self: 'async_trait, 'e: 'async_trait, 'life0: 'async_trait,

Source

fn turn_on<'e, 'life0, 'async_trait, P>( &'life0 self, protocol: &'e P, ) -> Pin<Box<dyn Future<Output = Result<(), BluetoothError>> + Send + 'async_trait>>
where P: 'async_trait + Protocol + Send + Sync, Self: 'async_trait, 'e: 'async_trait, 'life0: 'async_trait,

Source

fn turn_off<'e, 'life0, 'async_trait, P>( &'life0 self, protocol: &'e P, ) -> Pin<Box<dyn Future<Output = Result<(), BluetoothError>> + Send + 'async_trait>>
where P: 'async_trait + Protocol + Send + Sync, Self: 'async_trait, 'e: 'async_trait, 'life0: 'async_trait,

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<D: Device + Sync> Light for D