pub struct Material {
pub base_color_texture: Option<Handle<Texture>>,
pub base_color_factor: [f32; 4],
pub normal_texture: Option<Handle<Texture>>,
pub normal_scale: f32,
pub transparent: bool,
}Fields§
§base_color_texture: Option<Handle<Texture>>§base_color_factor: [f32; 4]§normal_texture: Option<Handle<Texture>>§normal_scale: f32§transparent: boolAuto Trait Implementations§
impl Freeze for Material
impl !RefUnwindSafe for Material
impl Send for Material
impl Sync for Material
impl Unpin for Material
impl !UnwindSafe for Material
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more