pub struct Capabilities {
pub binding_array: bool,
pub ray_query: ShaderVisibility,
pub sample_count_mask: u32,
pub dual_source_blending: bool,
pub shader_float16: bool,
pub cooperative_matrix: CooperativeMatrix,
}Fields§
§binding_array: boolSupport binding arrays of handles.
ray_query: ShaderVisibilityWhich shader stages support ray queries.
sample_count_mask: u32Bit mask of supported MSAA sample counts.
dual_source_blending: boolSupport for dual-source blending.
shader_float16: boolSupport for 16-bit floating-point types in shaders.
cooperative_matrix: CooperativeMatrixCooperative matrix support.
Trait Implementations§
Source§impl Clone for Capabilities
impl Clone for Capabilities
Source§fn clone(&self) -> Capabilities
fn clone(&self) -> Capabilities
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for Capabilities
impl Debug for Capabilities
Source§impl Default for Capabilities
impl Default for Capabilities
Source§fn default() -> Capabilities
fn default() -> Capabilities
Returns the “default value” for a type. Read more
Source§impl PartialEq for Capabilities
impl PartialEq for Capabilities
impl StructuralPartialEq for Capabilities
Auto Trait Implementations§
impl Freeze for Capabilities
impl RefUnwindSafe for Capabilities
impl Send for Capabilities
impl Sync for Capabilities
impl Unpin for Capabilities
impl UnsafeUnpin for Capabilities
impl UnwindSafe for Capabilities
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more