pub enum ShaderBinding {
Texture,
TextureArray {
count: u32,
},
Sampler,
Buffer,
BufferArray {
count: u32,
},
AccelerationStructure,
Plain {
size: u32,
},
}Variants§
Trait Implementations§
Source§impl Clone for ShaderBinding
impl Clone for ShaderBinding
Source§fn clone(&self) -> ShaderBinding
fn clone(&self) -> ShaderBinding
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ShaderBinding
impl Debug for ShaderBinding
Source§impl PartialEq for ShaderBinding
impl PartialEq for ShaderBinding
impl Copy for ShaderBinding
impl StructuralPartialEq for ShaderBinding
Auto Trait Implementations§
impl Freeze for ShaderBinding
impl RefUnwindSafe for ShaderBinding
impl Send for ShaderBinding
impl Sync for ShaderBinding
impl Unpin for ShaderBinding
impl UnwindSafe for ShaderBinding
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more