Struct blade_graphics::CommandEncoder
source · pub struct CommandEncoder { /* private fields */ }Implementations§
source§impl CommandEncoder
impl CommandEncoder
pub fn mark(&mut self, marker: &str)
pub fn start(&mut self)
pub fn init_texture(&mut self, texture: Texture)
pub fn present(&mut self, frame: Frame)
pub fn transfer(&mut self) -> TransferCommandEncoder<'_>
pub fn acceleration_structure( &mut self, ) -> AccelerationStructureCommandEncoder<'_>
pub fn compute(&mut self) -> ComputeCommandEncoder<'_>
pub fn render( &mut self, targets: RenderTargetSet<'_>, ) -> RenderCommandEncoder<'_>
Auto Trait Implementations§
impl Freeze for CommandEncoder
impl RefUnwindSafe for CommandEncoder
impl Send for CommandEncoder
impl Sync for CommandEncoder
impl Unpin for CommandEncoder
impl UnwindSafe for CommandEncoder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more