pub struct AccelerationStructureMesh {
pub vertex_data: BufferPiece,
pub vertex_format: VertexFormat,
pub vertex_stride: u32,
pub vertex_count: u32,
pub index_data: BufferPiece,
pub index_type: Option<IndexType>,
pub triangle_count: u32,
pub transform_data: BufferPiece,
pub is_opaque: bool,
}Fields§
§vertex_data: BufferPiece§vertex_format: VertexFormat§vertex_stride: u32§vertex_count: u32§index_data: BufferPiece§index_type: Option<IndexType>§triangle_count: u32§transform_data: BufferPiece§is_opaque: boolTrait Implementations§
source§impl Clone for AccelerationStructureMesh
impl Clone for AccelerationStructureMesh
source§fn clone(&self) -> AccelerationStructureMesh
fn clone(&self) -> AccelerationStructureMesh
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl RefUnwindSafe for AccelerationStructureMesh
impl Send for AccelerationStructureMesh
impl Sync for AccelerationStructureMesh
impl Unpin for AccelerationStructureMesh
impl UnwindSafe for AccelerationStructureMesh
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more