pub struct WeaponType {
pub code: &'static str,
pub name: &'static str,
pub description: &'static str,
}Expand description
Weapon type information
Fields§
§code: &'static str§name: &'static str§description: &'static strTrait Implementations§
Source§impl Clone for WeaponType
impl Clone for WeaponType
Source§fn clone(&self) -> WeaponType
fn clone(&self) -> WeaponType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for WeaponType
impl Debug for WeaponType
Source§impl PartialEq for WeaponType
impl PartialEq for WeaponType
impl Eq for WeaponType
impl StructuralPartialEq for WeaponType
Auto Trait Implementations§
impl Freeze for WeaponType
impl RefUnwindSafe for WeaponType
impl Send for WeaponType
impl Sync for WeaponType
impl Unpin for WeaponType
impl UnwindSafe for WeaponType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.