pub struct LegendaryItem {
pub internal: &'static str,
pub name: &'static str,
pub weapon_type: &'static str,
pub manufacturer: &'static str,
}Expand description
Known legendary item
Fields§
§internal: &'static str§name: &'static str§weapon_type: &'static str§manufacturer: &'static strTrait Implementations§
Source§impl Clone for LegendaryItem
impl Clone for LegendaryItem
Source§fn clone(&self) -> LegendaryItem
fn clone(&self) -> LegendaryItem
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LegendaryItem
impl Debug for LegendaryItem
Source§impl PartialEq for LegendaryItem
impl PartialEq for LegendaryItem
impl Eq for LegendaryItem
impl StructuralPartialEq for LegendaryItem
Auto Trait Implementations§
impl Freeze for LegendaryItem
impl RefUnwindSafe for LegendaryItem
impl Send for LegendaryItem
impl Sync for LegendaryItem
impl Unpin for LegendaryItem
impl UnwindSafe for LegendaryItem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.