pub enum Tag {
}Variants§
Br
Line break.
Pg
Page break.
Eff(TextEffect)
Apply style effect to text.
End
End the game.
Say(Expr)
Print the result of expression.
DrwT(ID)
Draw tile.
DrwS(ID)
Draw sprite.
DrwI(ID)
Draw item.
Pal(ID)
Change room’s current palette.
Ava(ID)
Make avatar look like the given sprite.
Exit(ID, u8, u8)
Move player to the given room.
Set(String, Expr)
Evaluate the expression and assign its result to the variable.
Unknown(String, String)
Unsupported tag.
Trait Implementations§
impl StructuralPartialEq for Tag
Auto Trait Implementations§
impl Freeze for Tag
impl RefUnwindSafe for Tag
impl Send for Tag
impl Sync for Tag
impl Unpin for Tag
impl UnwindSafe for Tag
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more