Tag

Enum Tag 

Source
pub enum Tag {
Show 13 variants Br, Pg, Eff(TextEffect), End, Say(Expr), DrwT(ID), DrwS(ID), DrwI(ID), Pal(ID), Ava(ID), Exit(ID, u8, u8), Set(String, Expr), Unknown(String, String),
}

Variants§

§

Br

Line break.

§

Pg

Page break.

§

Eff(TextEffect)

Apply style effect to text.

§

End

End the game.

§

Say(Expr)

Print the result of expression.

§

DrwT(ID)

Draw tile.

§

DrwS(ID)

Draw sprite.

§

DrwI(ID)

Draw item.

§

Pal(ID)

Change room’s current palette.

§

Ava(ID)

Make avatar look like the given sprite.

§

Exit(ID, u8, u8)

Move player to the given room.

§

Set(String, Expr)

Evaluate the expression and assign its result to the variable.

§

Unknown(String, String)

Unsupported tag.

Trait Implementations§

Source§

impl Clone for Tag

Source§

fn clone(&self) -> Tag

Returns a duplicate of the value. Read more
1.0.0§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Tag

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl PartialEq for Tag

Source§

fn eq(&self, other: &Tag) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for Tag

Auto Trait Implementations§

§

impl Freeze for Tag

§

impl RefUnwindSafe for Tag

§

impl Send for Tag

§

impl Sync for Tag

§

impl Unpin for Tag

§

impl UnwindSafe for Tag

Blanket Implementations§

§

impl<T> Any for T
where T: 'static + ?Sized,

§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T> Borrow<T> for T
where T: ?Sized,

§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
§

impl<T> BorrowMut<T> for T
where T: ?Sized,

§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> CloneToUninit for T
where T: Clone,

§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
§

impl<T> From<T> for T

§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T, U> Into<U> for T
where U: From<T>,

§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.