pub struct Item {
pub id: String,
pub animation_frames: Vec<Image>,
pub name: Option<String>,
pub dialogue_id: Option<String>,
pub colour_id: Option<u64>,
}
Fields§
§id: String
§animation_frames: Vec<Image>
§name: Option<String>
§dialogue_id: Option<String>
§colour_id: Option<u64>
Implementations§
Trait Implementations§
impl Eq for Item
impl StructuralPartialEq for Item
Auto Trait Implementations§
impl Freeze for Item
impl RefUnwindSafe for Item
impl Send for Item
impl Sync for Item
impl Unpin for Item
impl UnwindSafe for Item
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more