[−][src]Enum bitsy_parser::game::RoomType
in very early versions of Bitsy, a room was called a "set"
Variants
Trait Implementations
impl Clone for RoomType[src]
impl Copy for RoomType[src]
impl Debug for RoomType[src]
impl Eq for RoomType[src]
impl PartialEq<RoomType> for RoomType[src]
impl StructuralEq for RoomType[src]
impl StructuralPartialEq for RoomType[src]
impl ToString for RoomType[src]
Auto Trait Implementations
impl RefUnwindSafe for RoomType
impl Send for RoomType
impl Sync for RoomType
impl Unpin for RoomType
impl UnwindSafe for RoomType
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T> ToString for T where
T: Display + ?Sized, [src]
T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,