[−][src]Enum bitsy_parser::game::RoomFormat
in very early versions of Bitsy, room tiles were defined as single alphanumeric characters - so there was a maximum of 36 unique tiles. later versions are comma-separated. RoomFormat is implemented here so we can save in the original format.
Variants
Trait Implementations
impl Clone for RoomFormat[src]
fn clone(&self) -> RoomFormat[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Copy for RoomFormat[src]
impl Debug for RoomFormat[src]
impl Eq for RoomFormat[src]
impl PartialEq<RoomFormat> for RoomFormat[src]
impl StructuralEq for RoomFormat[src]
impl StructuralPartialEq for RoomFormat[src]
Auto Trait Implementations
impl RefUnwindSafe for RoomFormat
impl Send for RoomFormat
impl Sync for RoomFormat
impl Unpin for RoomFormat
impl UnwindSafe for RoomFormat
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,