Expand description
bitmap-allocator
Bit allocator based on segment tree algorithm
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§Introduction
bitmap-allocator provides Bit allocator based on segment tree algorithm. It is maintained as part of the TGOSKits component set and is intended for Rust projects that integrate with ArceOS, AxVisor, or related low-level systems software.
§Quick Start
§Installation
Add this crate to your Cargo.toml:
[dependencies]
bitmap-allocator = "0.4.1"§Run Check and Test
# Enter the crate directory
cd components/bitmap-allocator
# Format code
cargo fmt --all
# Run clippy
cargo clippy --all-targets --all-features
# Run tests
cargo test --all-features
# Build documentation
cargo doc --no-deps§Integration
§Example
use bitmap_allocator as _;
fn main() {
// Integrate `bitmap-allocator` into your project here.
}§Documentation
Generate and view API documentation:
cargo doc --no-deps --openOnline documentation: docs.rs/bitmap-allocator
§Contributing
- Fork the repository and create a branch
- Run local format and checks
- Run local tests relevant to this crate
- Submit a PR and ensure CI passes
§License
Licensed under the Apache License, Version 2.0. See LICENSE for details.
Structs§
- BitAlloc16
- A bitmap consisting of only 16 bits. BitAlloc16 acts as the leaf (except the leaf bits of course) nodes in the segment trees.
- BitAlloc
Cascade16 - Implement the bit allocator by segment tree algorithm.
Traits§
- BitAlloc
- Allocator of a bitmap, able to allocate / free bits.
Type Aliases§
- BitAlloc1M
- A bitmap of 1M bits
- BitAlloc4K
- A bitmap of 4K bits
- BitAlloc16M
- A bitmap of 16M bits
- BitAlloc64K
- A bitmap of 64K bits
- BitAlloc256
- A bitmap of 256 bits
- BitAlloc256M
- A bitmap of 256M bits