pub enum PrimitiveBatch {
Shadows(Range<usize>),
Quads(Range<usize>),
Paths(Range<usize>),
Underlines(Range<usize>),
MonochromeSprites {
texture_id: AtlasTextureId,
range: Range<usize>,
},
SubpixelSprites {
texture_id: AtlasTextureId,
range: Range<usize>,
},
PolychromeSprites {
texture_id: AtlasTextureId,
range: Range<usize>,
},
Surfaces(Range<usize>),
Custom(Range<usize>),
}Variants§
Shadows(Range<usize>)
Quads(Range<usize>)
Paths(Range<usize>)
Underlines(Range<usize>)
MonochromeSprites
SubpixelSprites
PolychromeSprites
Surfaces(Range<usize>)
Custom(Range<usize>)
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for PrimitiveBatch
impl RefUnwindSafe for PrimitiveBatch
impl Send for PrimitiveBatch
impl Sync for PrimitiveBatch
impl Unpin for PrimitiveBatch
impl UnsafeUnpin for PrimitiveBatch
impl UnwindSafe for PrimitiveBatch
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more