pub struct HeadlessAtlas(/* private fields */);Expand description
A sprite atlas for windows without a GPU. It hands out uniquely identified tiles without uploading any pixels, so glyph, SVG, and image painting can run to completion in tests and headless platforms.
Trait Implementations§
Source§impl Default for HeadlessAtlas
impl Default for HeadlessAtlas
Source§impl PlatformAtlas for HeadlessAtlas
impl PlatformAtlas for HeadlessAtlas
Auto Trait Implementations§
impl !Freeze for HeadlessAtlas
impl !RefUnwindSafe for HeadlessAtlas
impl Send for HeadlessAtlas
impl Sync for HeadlessAtlas
impl Unpin for HeadlessAtlas
impl UnsafeUnpin for HeadlessAtlas
impl UnwindSafe for HeadlessAtlas
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more