pub struct LockedPool { /* private fields */ }
Expand description

| Pool for locked memory chunks. | | To avoid sensitive key data from being | swapped to disk, the memory in this pool | is locked/pinned. | | An arena manages a contiguous region | of memory. The pool starts out with one | arena but can grow to multiple arenas | if the need arises. | | Unlike a normal C heap, the administrative | structures are separate from the managed | memory. This has been done as the sizes | and bases of objects are not in themselves | sensitive information, as to conserve | precious locked memory. In some operating | systems the amount of memory that can | be locked is small. |

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impl LockedPool

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pub fn new( _allocator_in: Box<dyn LockedPageAllocator>, _lf_cb_in: LockingFailed_Callback ) -> Self

| Create a new LockedPool. This takes | ownership of the MemoryPageLocker, | you can only instantiate this with LockedPool(std::move(…)). | | The second argument is an optional callback | when locking a newly allocated arena | failed. | | If this callback is provided and returns | false, the allocation fails (hard fail), | if it returns true the allocation proceeds, | but it could warn. |

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pub fn alloc(&mut self, _size: usize)

| Allocate size bytes from this arena. | | Returns pointer on success, or 0 if memory | is full or the application tried to allocate | 0 bytes. |

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pub fn free(&mut self, _ptr: *mut c_void)

| Free a previously allocated chunk of | memory. | | Freeing the zero pointer has no effect. | | Raises std::runtime_error in case | of error. |

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pub fn stats(&self) -> Stats

| Get pool usage statistics |

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pub fn new_arena(&mut self, _size: usize, _align: usize) -> bool

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