pub struct UnitDisplayStatusBarControl { /* private fields */ }
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impl UnitDisplayStatusBarControl

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pub fn new(platform_style: *const PlatformStyle) -> Self

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pub fn mouse_press_event(&mut self, event: *mut u32)

| So that it responds to button clicks |

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pub fn change_event(&mut self, e: *mut u32)

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pub fn create_context_menu(&mut self)

| Creates context menu, its actions, | and wires up all the relevant signals | for mouse events. |

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pub fn set_options_model(&mut self, options_model: *mut OptionsModel)

| Lets the control know about the Options | Model (and its signals) |

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pub fn update_display_unit(&mut self, new_units: i32)

| When Display Units are changed on OptionsModel | it will refresh the display text of the | control on the status bar |

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pub fn on_display_units_clicked(&mut self, point: &u32)

| Shows context menu with Display Unit | options by the mouse coordinates |

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pub fn on_menu_selection(&mut self, action: *mut u32)

| Tells underlying optionsModel to update | its current display unit. |

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