pub struct NodeStateChainSyncTimeoutState {
    pub timeout: Option<OffsetDateTime>,
    pub work_header: Option<Arc<BlockIndex>>,
    pub sent_getheaders: bool,
    pub protect: bool,
}
Expand description

| State used to enforce CHAIN_SYNC_TIMEOUT | and EXTRA_PEER_CHECK_INTERVAL logic. | | Both are only in effect for outbound, | non-manual, non-protected connections. | | Any peer protected (m_protect = true) | is not chosen for eviction. A peer is | marked as protected if all of these are | true: | | - its connection type is IsBlockOnlyConn() == false | | - it gave us a valid connecting header | | - we haven’t reached MAX_OUTBOUND_PEERS_TO_PROTECT_FROM_DISCONNECT | yet | | - its chain tip has at least as much work | as ours | | CHAIN_SYNC_TIMEOUT: if a peer’s best | known block has less work than our tip, | set a timeout CHAIN_SYNC_TIMEOUT seconds | in the future: | | - If at timeout their best known block | now has more work than our tip when the | timeout was set, then either reset the | timeout or clear it (after comparing | against our current tip’s work) | | - If at timeout their best known block | still has less work than our tip did when | the timeout was set, then send a getheaders | message, and set a shorter timeout, | HEADERS_RESPONSE_TIME seconds in | future. | | If their best known block is still behind | when that new timeout is reached, disconnect. | | EXTRA_PEER_CHECK_INTERVAL: after | each interval, if we have too many outbound | peers, drop the outbound one that least | recently announced us a new block. |

Fields§

§timeout: Option<OffsetDateTime>

| A timeout used for checking whether | our peer has sufficiently synced |

§work_header: Option<Arc<BlockIndex>>

| A header with the work we require on our | peer’s chain |

§sent_getheaders: bool

| After timeout is reached, set to true | after sending getheaders |

§protect: bool

| Whether this peer is protected from | disconnection due to a bad/slow chain |

Trait Implementations§

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impl Default for NodeStateChainSyncTimeoutState

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fn default() -> Self

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