pub struct BitBoardStatic<const W: usize> {
pub n_rows: usize,
pub n_cols: usize,
/* private fields */
}Fields§
§n_rows: usizeHow many rows does the board have
n_cols: usizeHow many columns does the board have
Implementations§
Trait Implementations§
Source§impl<const W: usize> BitBoard for BitBoardStatic<W>
impl<const W: usize> BitBoard for BitBoardStatic<W>
Source§fn or(&self, other: &impl BitBoard) -> Result<Self, DimensionMismatch>
fn or(&self, other: &impl BitBoard) -> Result<Self, DimensionMismatch>
Performs a bitwise OR operation between two bitboards.
Source§fn and(&self, other: &impl BitBoard) -> Result<Self, DimensionMismatch>
fn and(&self, other: &impl BitBoard) -> Result<Self, DimensionMismatch>
Performs a bitwise AND operation between two bitboards.
Source§fn board_mut(&mut self) -> &mut BitSlice ⓘ
fn board_mut(&mut self) -> &mut BitSlice ⓘ
Returns a mutable reference to the underlying bits.
Source§fn index_of(&self, row: usize, col: usize) -> usize
fn index_of(&self, row: usize, col: usize) -> usize
Get the index that we can use to directly access a certain spot on the board
Source§fn set(&mut self, row: usize, col: usize, value: bool)
fn set(&mut self, row: usize, col: usize, value: bool)
Set the value at index [row, col] to be the
new_val.Source§fn set_cardinal_neighbors(&mut self, row: usize, col: usize, value: bool)
fn set_cardinal_neighbors(&mut self, row: usize, col: usize, value: bool)
Will set the neighbors immediately above, below, left, and right to
value. If
the neighbor is out of bounds, nothing will happenSource§impl<const W: usize> Clone for BitBoardStatic<W>
impl<const W: usize> Clone for BitBoardStatic<W>
Source§fn clone(&self) -> BitBoardStatic<W>
fn clone(&self) -> BitBoardStatic<W>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<const W: usize> Debug for BitBoardStatic<W>
impl<const W: usize> Debug for BitBoardStatic<W>
Source§impl<const W: usize> Display for BitBoardStatic<W>
impl<const W: usize> Display for BitBoardStatic<W>
Source§impl<const W: usize> PartialEq for BitBoardStatic<W>
impl<const W: usize> PartialEq for BitBoardStatic<W>
impl<const W: usize> Copy for BitBoardStatic<W>
impl<const W: usize> Eq for BitBoardStatic<W>
impl<const W: usize> StructuralPartialEq for BitBoardStatic<W>
Auto Trait Implementations§
impl<const W: usize> Freeze for BitBoardStatic<W>
impl<const W: usize> RefUnwindSafe for BitBoardStatic<W>
impl<const W: usize> Send for BitBoardStatic<W>
impl<const W: usize> Sync for BitBoardStatic<W>
impl<const W: usize> Unpin for BitBoardStatic<W>
impl<const W: usize> UnwindSafe for BitBoardStatic<W>
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