Transform

Struct Transform 

Source
pub struct Transform;
Expand description

Collection of geometric transformation operations for structures.

The Transform type groups static methods that mutate structure coordinates in place. These operations include translations, centering (by geometry or mass), and rotations about principal axes or via Euler angles.

Implementations§

Source§

impl Transform

Source

pub fn translate(structure: &mut Structure, x: f64, y: f64, z: f64)

Translates all atoms by the specified displacement vector.

§Arguments
  • structure - Mutable structure whose atoms will be displaced.
  • x - Translation along the x-axis in ångströms.
  • y - Translation along the y-axis in ångströms.
  • z - Translation along the z-axis in ångströms.
Source

pub fn center_geometry(structure: &mut Structure, target: Option<Point>)

Centers the structure’s geometric centroid at the target point.

When target is None, the structure is centered at the origin.

§Arguments
  • structure - Mutable structure to be centered.
  • target - Optional target point; defaults to the origin.
Source

pub fn center_mass(structure: &mut Structure, target: Option<Point>)

Centers the structure’s center of mass at the target point.

Mass weighting uses atomic masses from element definitions. When target is None, the structure is centered at the origin.

§Arguments
  • structure - Mutable structure to be centered.
  • target - Optional target point; defaults to the origin.
Source

pub fn rotate_x(structure: &mut Structure, radians: f64)

Rotates the structure about the x-axis by the specified angle.

§Arguments
  • structure - Mutable structure to be rotated.
  • radians - Rotation angle in radians.
Source

pub fn rotate_y(structure: &mut Structure, radians: f64)

Rotates the structure about the y-axis by the specified angle.

§Arguments
  • structure - Mutable structure to be rotated.
  • radians - Rotation angle in radians.
Source

pub fn rotate_z(structure: &mut Structure, radians: f64)

Rotates the structure about the z-axis by the specified angle.

§Arguments
  • structure - Mutable structure to be rotated.
  • radians - Rotation angle in radians.
Source

pub fn rotate_euler( structure: &mut Structure, x_rad: f64, y_rad: f64, z_rad: f64, )

Rotates the structure using Euler angles (XYZ convention).

§Arguments
  • structure - Mutable structure to be rotated.
  • x_rad - Rotation about x-axis in radians.
  • y_rad - Rotation about y-axis in radians.
  • z_rad - Rotation about z-axis in radians.

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

Source§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Source§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
Source§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
Source§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V