pub enum Split<Item, Stream, Error> {
Success {
item: Item,
stream: Stream,
},
NotEnoughItem(Stream),
Error(Error),
}
Expand description
Represent split Result
Variants§
Success
When split is successfull
NotEnoughItem(Stream)
The stream don’t have enough item
Error(Error)
The stream encouter an error and can’t proccess more item
Trait Implementations§
Source§impl<Item, Stream, Error> FromResidual for Split<Item, Stream, Error>
impl<Item, Stream, Error> FromResidual for Split<Item, Stream, Error>
Source§fn from_residual(residual: Split<Infallible, Stream, Error>) -> Self
fn from_residual(residual: Split<Infallible, Stream, Error>) -> Self
🔬This is a nightly-only experimental API. (
try_trait_v2
)Constructs the type from a compatible
Residual
type. Read moreSource§impl<Item: Ord, Stream: Ord, Error: Ord> Ord for Split<Item, Stream, Error>
impl<Item: Ord, Stream: Ord, Error: Ord> Ord for Split<Item, Stream, Error>
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<Item: PartialEq, Stream: PartialEq, Error: PartialEq> PartialEq for Split<Item, Stream, Error>
impl<Item: PartialEq, Stream: PartialEq, Error: PartialEq> PartialEq for Split<Item, Stream, Error>
Source§impl<Item: PartialOrd, Stream: PartialOrd, Error: PartialOrd> PartialOrd for Split<Item, Stream, Error>
impl<Item: PartialOrd, Stream: PartialOrd, Error: PartialOrd> PartialOrd for Split<Item, Stream, Error>
Source§impl<Item, Stream, Error> Try for Split<Item, Stream, Error>
impl<Item, Stream, Error> Try for Split<Item, Stream, Error>
Source§type Output = Success<Item, Stream>
type Output = Success<Item, Stream>
🔬This is a nightly-only experimental API. (
try_trait_v2
)The type of the value produced by
?
when not short-circuiting.Source§type Residual = Split<Infallible, Stream, Error>
type Residual = Split<Infallible, Stream, Error>
🔬This is a nightly-only experimental API. (
try_trait_v2
)The type of the value passed to
FromResidual::from_residual
as part of ?
when short-circuiting. Read moreSource§fn from_output(_: Self::Output) -> Self
fn from_output(_: Self::Output) -> Self
🔬This is a nightly-only experimental API. (
try_trait_v2
)Constructs the type from its
Output
type. Read moreSource§fn branch(self) -> ControlFlow<Self::Residual, Self::Output>
fn branch(self) -> ControlFlow<Self::Residual, Self::Output>
🔬This is a nightly-only experimental API. (
try_trait_v2
)Used in
?
to decide whether the operator should produce a value
(because this returned ControlFlow::Continue
)
or propagate a value back to the caller
(because this returned ControlFlow::Break
). Read moreimpl<Item: Eq, Stream: Eq, Error: Eq> Eq for Split<Item, Stream, Error>
impl<Item, Stream, Error> StructuralPartialEq for Split<Item, Stream, Error>
Auto Trait Implementations§
impl<Item, Stream, Error> Freeze for Split<Item, Stream, Error>
impl<Item, Stream, Error> RefUnwindSafe for Split<Item, Stream, Error>
impl<Item, Stream, Error> Send for Split<Item, Stream, Error>
impl<Item, Stream, Error> Sync for Split<Item, Stream, Error>
impl<Item, Stream, Error> Unpin for Split<Item, Stream, Error>
impl<Item, Stream, Error> UnwindSafe for Split<Item, Stream, Error>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>
fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>
Change the foreground color to black
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Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>
Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>
Change the background color to green
Source§fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>
fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>
Change the background color to blue
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Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
Source§fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
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Change the foreground color to purple
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Change the background color to purple
Source§fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>
fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>
fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>
Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>
Change the foreground color to white
Source§fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>
fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>
Change the background color to white
Source§fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
Source§fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
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Change the background color to bright black
Source§fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
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Change the foreground color to bright blue
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Change the background color to bright blue
Source§fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
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Change the background color to bright magenta
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Change the foreground color to bright purple
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Change the background color to bright purple
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
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Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
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Make the text italicized
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fn blink<'a>(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
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Make the text blink (but fast!)
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Swap the foreground and background colors
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg
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, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.