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MeshData

Struct MeshData 

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pub struct MeshData {
    pub positions: Vec<f32>,
    pub normals: Vec<f32>,
    pub indices: Vec<u32>,
}
Expand description

GPU-ready mesh data

Contains flattened vertex data suitable for GPU rendering.

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§positions: Vec<f32>

Vertex positions as flattened [x, y, z, x, y, z, …]

§normals: Vec<f32>

Vertex normals as flattened [nx, ny, nz, nx, ny, nz, …]

§indices: Vec<u32>

Triangle indices

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impl MeshData

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pub fn new() -> Self

Create a new empty mesh

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pub fn with_capacity(vertex_count: usize, index_count: usize) -> Self

Create mesh with pre-allocated capacity

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pub fn is_empty(&self) -> bool

Check if mesh is empty

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pub fn vertex_count(&self) -> usize

Get vertex count

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pub fn triangle_count(&self) -> usize

Get triangle count

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pub fn merge(&mut self, other: &MeshData)

Merge another mesh into this one

Trait Implementations§

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impl Clone for MeshData

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fn clone(&self) -> MeshData

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MeshData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for MeshData

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fn default() -> MeshData

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.