pub struct SelectionState {
pub selected: FxHashSet<u64>,
pub hovered: Option<u64>,
}Expand description
Current selection state
Fields§
§selected: FxHashSet<u64>Currently selected entity IDs
hovered: Option<u64>Currently hovered entity ID
Implementations§
Source§impl SelectionState
impl SelectionState
Sourcepub fn is_selected(&self, id: u64) -> bool
pub fn is_selected(&self, id: u64) -> bool
Check if entity is selected
Trait Implementations§
Source§impl Default for SelectionState
impl Default for SelectionState
Source§fn default() -> SelectionState
fn default() -> SelectionState
Returns the “default value” for a type. Read more
impl Resource for SelectionState
Auto Trait Implementations§
impl Freeze for SelectionState
impl RefUnwindSafe for SelectionState
impl Send for SelectionState
impl Sync for SelectionState
impl Unpin for SelectionState
impl UnsafeUnpin for SelectionState
impl UnwindSafe for SelectionState
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