pub struct IfcMeshSerialized {
pub entity_id: u64,
pub positions: Vec<f32>,
pub normals: Vec<f32>,
pub indices: Vec<u32>,
pub color: [f32; 4],
pub transform: [f32; 16],
pub entity_type: String,
pub name: Option<String>,
}Expand description
Legacy serializable format for storage/transfer Used for web storage where we need JSON serialization
Fields§
§entity_id: u64Entity ID
positions: Vec<f32>Vertex positions (flattened: [x0,y0,z0, x1,y1,z1, …])
normals: Vec<f32>Vertex normals (flattened: [nx0,ny0,nz0, …])
indices: Vec<u32>Triangle indices
color: [f32; 4]Base color [r, g, b, a]
transform: [f32; 16]Transform matrix (column-major 4x4)
entity_type: StringEntity type (e.g., “IfcWall”)
name: Option<String>Entity name
Trait Implementations§
Source§impl Clone for IfcMeshSerialized
impl Clone for IfcMeshSerialized
Source§fn clone(&self) -> IfcMeshSerialized
fn clone(&self) -> IfcMeshSerialized
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for IfcMeshSerialized
impl Debug for IfcMeshSerialized
Source§impl<'de> Deserialize<'de> for IfcMeshSerialized
impl<'de> Deserialize<'de> for IfcMeshSerialized
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<&IfcMesh> for IfcMeshSerialized
impl From<&IfcMesh> for IfcMeshSerialized
Source§impl From<IfcMeshSerialized> for IfcMesh
impl From<IfcMeshSerialized> for IfcMesh
Source§fn from(s: IfcMeshSerialized) -> Self
fn from(s: IfcMeshSerialized) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for IfcMeshSerialized
impl RefUnwindSafe for IfcMeshSerialized
impl Send for IfcMeshSerialized
impl Sync for IfcMeshSerialized
impl Unpin for IfcMeshSerialized
impl UnsafeUnpin for IfcMeshSerialized
impl UnwindSafe for IfcMeshSerialized
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impl<T, U> AsBindGroupShaderType<U> for T
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