pub struct GameRoom { /* private fields */ }Trait Implementations§
Auto Trait Implementations§
impl Freeze for GameRoom
impl RefUnwindSafe for GameRoom
impl Send for GameRoom
impl Sync for GameRoom
impl Unpin for GameRoom
impl UnwindSafe for GameRoom
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more