pub struct Graph { /* private fields */ }
Expand description

A bipartite regular graph.

A graph is a set of variables and constraints together with a set of edges. An edge is a (variable, constraint) pair.

A graph can be build manually or from a Sampler.

Example

use bigs::graph::{Edge, Graph};

let mut graph = Graph::new();

graph.insert_edge(Edge::new(0, 0)); // Edge between variable 0 and constraint 0.
graph.insert_edge(Edge::new(0, 1)); // Edge between variable 0 and constraint 1.
graph.insert_edge(Edge::new(1, 2)); // Edge between variable 1 and constraint 2.
graph.insert_edge(Edge::new(1, 3)); // Edge between variable 1 and constraint 3.

assert_eq!(graph.number_of_variables(), 2);
assert_eq!(graph.number_of_constraints(), 4);
assert_eq!(graph.number_of_edges(), 4);

for variable in graph.variables() {
    assert_eq!(variable.degree(), 2);
}

for constraint in graph.constraints() {
    assert_eq!(constraint.degree(), 1);
}

Performance tips

Don’t use unnecessary large labels for variable and constraint. The construction assume that you will use labels 0 to n - 1 if you want n variables and the same for constraints.

If for whatever reason you want to assign a node with a large label, notes that this will allocate the needed memory for all nodes up to that label.

use bigs::graph::{Edge, Graph};

let mut graph = Graph::new();
graph.insert_edge(Edge::new(0, 42));

assert_eq!(graph.number_of_variables(), 1);
assert_eq!(graph.number_of_constraints(), 43);

Implementations

Creates a new empty graph.

Creates a complete graph

Example
use bigs::graph::{Edge, Graph};

let mut graph = Graph::complete_graph(3, 2);
assert_eq!(graph.number_of_variables(), 3);
assert_eq!(graph.number_of_constraints(), 2);
assert_eq!(graph.number_of_edges(), 6);

assert!(graph.contains_edge(Edge::new(0, 0)));
assert!(graph.contains_edge(Edge::new(1, 0)));
assert!(graph.contains_edge(Edge::new(2, 0)));
assert!(graph.contains_edge(Edge::new(0, 1)));
assert!(graph.contains_edge(Edge::new(1, 1)));
assert!(graph.contains_edge(Edge::new(2, 1)));

Checks if the given edge is in the graph.

Inserts the given edge in the graph and returns true if the edge was not already in the graph.

If the edge variable is greater or equal to the number of variables in the graph, the number of variables will be incremented by the difference. Same holds for constraints.

Example
use bigs::graph::{Edge, Graph};

let mut graph = Graph::new();
assert_eq!(graph.number_of_variables(), 0);
assert_eq!(graph.number_of_constraints(), 0);
assert_eq!(graph.number_of_edges(), 0);

graph.insert_edge(Edge::new(0, 0));
assert_eq!(graph.number_of_variables(), 1);
assert_eq!(graph.number_of_constraints(), 1);
assert_eq!(graph.number_of_edges(), 1);

graph.insert_edge(Edge::new(5, 6));
assert_eq!(graph.number_of_variables(), 6);
assert_eq!(graph.number_of_constraints(), 7);
assert_eq!(graph.number_of_edges(), 2);

assert_eq!(graph.insert_edge(Edge::new(0, 0)), false);

Removes the given edge from the graph if it exists and returns true. Else, returns false.

However, this do not update the number of variables and constraints in the graph.

Example
use bigs::graph::{Edge, Graph};

let mut graph = Graph::new();
assert_eq!(graph.number_of_variables(), 0);
assert_eq!(graph.number_of_constraints(), 0);
assert_eq!(graph.number_of_edges(), 0);

graph.insert_edge(Edge::new(0, 0));
assert_eq!(graph.number_of_variables(), 1);
assert_eq!(graph.number_of_constraints(), 1);
assert_eq!(graph.number_of_edges(), 1);

graph.remove_edge(Edge::new(0, 0));
assert_eq!(graph.number_of_variables(), 1);
assert_eq!(graph.number_of_constraints(), 1);
assert_eq!(graph.number_of_edges(), 0);

Returns an iterator over all edges in the graph in some possibly random order.

Returns the number of variables in the graph.

That is, the one more than the highest variable label inserted in the graph.

Returns the number of constraints in the graph.

That is, the one more than the highest constraint label inserted in the graph.

Returns the number of edges in the graph.

Returns an iterator over all variables in the graph in increasing label order.

Example
use bigs::graph::{Edge, Graph};
use indexmap::indexset;

let mut graph = Graph::new();

graph.insert_edge(Edge::new(0, 0)); // Edge between variable 0 and constraint 0.
graph.insert_edge(Edge::new(0, 1)); // Edge between variable 0 and constraint 1.
graph.insert_edge(Edge::new(1, 2)); // Edge between variable 1 and constraint 2.
graph.insert_edge(Edge::new(1, 3)); // Edge between variable 1 and constraint 3.

let mut iter = graph.variables();

let first_variable = iter.next().unwrap();
assert_eq!(first_variable.label(), 0);
assert_eq!(first_variable.degree(), 2);
assert_eq!(first_variable.neighbors(), &indexset! { 0, 1 });

let second_variable = iter.next().unwrap();
assert_eq!(second_variable.label(), 1);
assert_eq!(second_variable.degree(), 2);
assert_eq!(second_variable.neighbors(), &indexset! { 2, 3 });

assert!(iter.next().is_none());

Returns an iterator over all constraints in the graph in increasing label order.

Example
use bigs::graph::{Edge, Graph};
use indexmap::indexset;

let mut graph = Graph::new();

graph.insert_edge(Edge::new(0, 0)); // Edge between variable 0 and constraint 0.
graph.insert_edge(Edge::new(0, 1)); // Edge between variable 0 and constraint 1.
graph.insert_edge(Edge::new(1, 2)); // Edge between variable 1 and constraint 2.
graph.insert_edge(Edge::new(1, 3)); // Edge between variable 1 and constraint 3.

let mut iter = graph.constraints();

let first_constraint = iter.next().unwrap();
assert_eq!(first_constraint.label(), 0);
assert_eq!(first_constraint.degree(), 1);
assert_eq!(first_constraint.neighbors(), &indexset! { 0 });

let second_constraint = iter.next().unwrap();
assert_eq!(second_constraint.label(), 1);
assert_eq!(second_constraint.degree(), 1);
assert_eq!(second_constraint.neighbors(), &indexset! { 0 });

assert!(iter.next().is_some());
assert!(iter.next().is_some());
assert!(iter.next().is_none());

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Deserialize this value from the given Serde deserializer. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

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That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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