Struct big_brain::thinker::Actor[][src]

pub struct Actor(pub Entity);

Wrapper for Actor entities. In terms of Scorers, Thinkers, and Actions, this is the [Entity] actually performing the action, rather than the entity a Scorer/Thinker/Action is attached to. Generally, you will use this entity when writing Queries for Action and Scorer systems.

Trait Implementations

impl Clone for Actor[src]

impl Copy for Actor[src]

impl Debug for Actor[src]

Auto Trait Implementations

impl RefUnwindSafe for Actor

impl Send for Actor

impl Sync for Actor

impl Unpin for Actor

impl UnwindSafe for Actor

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> CloneAny for T where
    T: Any + Clone

impl<T> Component for T where
    T: 'static + Send + Sync

impl<T> Downcast for T where
    T: Any

impl<T> Downcast<T> for T

impl<T> DowncastSync for T where
    T: Any + Send + Sync

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> TypeData for T where
    T: 'static + Send + Sync + Clone

impl<T> Upcast<T> for T

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,