pub struct PathFindDataTile<C: PathFindCost> {
pub origin: Option<(usize, usize)>,
pub cost: Option<C>,
pub in_shortest_path: bool,
}
Expand description
A single location in the result data of a pathfinding operation.
Fields§
§origin: Option<(usize, usize)>
The previous location in the path if the path to this
tile was calculated, None
otherwise.
cost: Option<C>
The cost to reach this location if the path to this
tile was calculated, None
otherwise.
in_shortest_path: bool
True if this tile is part of the optimal path (valid only for those pathfindings that lead to a single destination).
Trait Implementations§
Source§impl<C: Default + PathFindCost> Default for PathFindDataTile<C>
impl<C: Default + PathFindCost> Default for PathFindDataTile<C>
Source§fn default() -> PathFindDataTile<C>
fn default() -> PathFindDataTile<C>
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl<C> Freeze for PathFindDataTile<C>where
C: Freeze,
impl<C> RefUnwindSafe for PathFindDataTile<C>where
C: RefUnwindSafe,
impl<C> Send for PathFindDataTile<C>where
C: Send,
impl<C> Sync for PathFindDataTile<C>where
C: Sync,
impl<C> Unpin for PathFindDataTile<C>where
C: Unpin,
impl<C> UnwindSafe for PathFindDataTile<C>where
C: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more