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Tooltip

Struct Tooltip 

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pub struct Tooltip { /* private fields */ }

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impl Tooltip

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pub fn text( text: impl Into<SharedString>, _window: &mut Window, cx: &mut App, ) -> AnyView

A plain text tooltip, built for .tooltip(..).

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pub fn with_keystroke( text: impl Into<SharedString>, keystroke: impl Into<SharedString>, _window: &mut Window, cx: &mut App, ) -> AnyView

A tooltip that also names the shortcut — the pairing that keeps keyboard affordances discoverable without a menu.

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pub fn for_action( text: impl Into<SharedString>, action: &dyn Action, window: &mut Window, cx: &mut App, ) -> AnyView

The same pairing with the chord read off the keymap rather than typed in, so rebinding the action moves the hint with it. Falls back to plain text when nothing is bound.

A tooltip is built on hover, while the surface it describes still holds focus, so keys::shortcut is the right lookup — use Tooltip::for_action_in where it is not, such as a button that moves focus to itself.

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pub fn for_action_in( text: impl Into<SharedString>, action: &dyn Action, context: &str, window: &mut Window, cx: &mut App, ) -> AnyView

Tooltip::for_action against a named key context instead of whatever holds focus.

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impl Render for Tooltip

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fn render( &mut self, _window: &mut Window, cx: &mut Context<'_, Self>, ) -> impl IntoElement

Render this view into an element tree.

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