pub struct Chain(/* private fields */);Expand description
The side every panel of one open menu opens to.
Shared down the chain rather than settled per panel: a panel that had to flip is one whose own children have no room to the right either, and a deeper panel deciding on its own would open back across its parent.
A frame’s worth of state, not a menu’s. crate::menu::card makes one per
render and every panel settles the side again from where the cards actually
landed, so nothing here outlives the geometry it was read from.
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Chain
impl !Send for Chain
impl !Sync for Chain
impl !UnwindSafe for Chain
impl Freeze for Chain
impl Unpin for Chain
impl UnsafeUnpin for Chain
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Read this value from the supplied reader. Same as
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