pub struct Frame {
pub dots: Vec<Dot>,
pub lines: Vec<Line>,
}Expand description
Frame geometry produced by a mode painter (backend-agnostic).
Fields§
§dots: Vec<Dot>§lines: Vec<Line>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Frame
impl RefUnwindSafe for Frame
impl Send for Frame
impl Sync for Frame
impl Unpin for Frame
impl UnsafeUnpin for Frame
impl UnwindSafe for Frame
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
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impl<T> CloneToUninit for Twhere
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Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
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Converts self into a Right variant of Either<Self, Self>
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Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().