pub struct Button { /* private fields */ }Implementations§
Source§impl Button
impl Button
pub fn new(label: impl Into<String>, metrics: Metrics) -> Self
pub fn with_colors( self, bg: [f32; 3], hover: [f32; 3], active: [f32; 3], focus: [f32; 3], ) -> Self
pub fn with_text_colors( self, normal: [u8; 3], hover: [u8; 3], active: [u8; 3], ) -> Self
pub fn with_padding(self, padding: f32) -> Self
pub fn with_border_radius(self, radius: f32) -> Self
pub fn set_on_click(&mut self, handler: impl FnMut() + 'static)
Trait Implementations§
Source§impl Widget for Button
impl Widget for Button
fn style(&self) -> Style
fn draw(&self, ctx: &mut DrawContext<'_>)
fn handle_event(&mut self, ctx: &mut EventContext<'_>) -> bool
fn is_focusable(&self) -> bool
fn set_focus(&mut self, focused: bool)
fn activate(&mut self)
fn clear_active(&mut self)
Source§fn handle_key_event(
&mut self,
_event: &KeyEvent,
_modifiers: ModifiersState,
) -> bool
fn handle_key_event( &mut self, _event: &KeyEvent, _modifiers: ModifiersState, ) -> bool
Called when this widget has focus and a key is pressed.
Returns true if the event was consumed.
fn is_scrollable(&self) -> bool
Source§fn update_measures(&mut self, _measures: &[Vec<f32>])
fn update_measures(&mut self, _measures: &[Vec<f32>])
Called after text rendering to feed back measured pixel widths.
Auto Trait Implementations§
impl Freeze for Button
impl !RefUnwindSafe for Button
impl !Send for Button
impl !Sync for Button
impl Unpin for Button
impl !UnwindSafe for Button
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.