pub struct Transform {
pub translation: Vec3,
pub rotation: Quat,
pub scale: Vec3,
}Expand description
Describe the position of an entity. If the entity has a parent, the position is relative to its parent position.
- To place or move an entity, you should set its
Transform. - To get the global transform of an entity, you should get its
GlobalTransform. - To be displayed, an entity must have both a
Transformand aGlobalTransform.- You may use the
TransformBundleto guarantee this.
- You may use the
§Transform and GlobalTransform
Transform is the position of an entity relative to its parent position, or the reference
frame if it doesn’t have a Parent.
GlobalTransform is the position of an entity relative to the reference frame.
GlobalTransform is updated from Transform by systems in the system set
TransformPropagate.
This system runs during CoreSet::PostUpdate. If you
update the Transform of an entity during this set or after, you will notice a 1 frame lag
before the GlobalTransform is updated.
§Examples
Fields§
§translation: Vec3Position of the entity. In 2d, the last value of the Vec3 is used for z-ordering.
See the translations example for usage.
rotation: QuatRotation of the entity.
See the 3d_rotation example for usage.
scale: Vec3Scale of the entity.
See the scale example for usage.
Implementations§
Source§impl Transform
impl Transform
Sourcepub const IDENTITY: Transform
pub const IDENTITY: Transform
An identity Transform with no translation, rotation, and a scale of 1 on all axes.
Sourcepub const fn from_xyz(x: f32, y: f32, z: f32) -> Transform
pub const fn from_xyz(x: f32, y: f32, z: f32) -> Transform
Creates a new Transform at the position (x, y, z). In 2d, the z component
is used for z-ordering elements: higher z-value will be in front of lower
z-value.
Sourcepub fn from_matrix(matrix: Mat4) -> Transform
pub fn from_matrix(matrix: Mat4) -> Transform
Extracts the translation, rotation, and scale from matrix. It must be a 3d affine
transformation matrix.
Sourcepub const fn from_translation(translation: Vec3) -> Transform
pub const fn from_translation(translation: Vec3) -> Transform
Creates a new Transform, with translation. Rotation will be 0 and scale 1 on
all axes.
Sourcepub const fn from_rotation(rotation: Quat) -> Transform
pub const fn from_rotation(rotation: Quat) -> Transform
Creates a new Transform, with rotation. Translation will be 0 and scale 1 on
all axes.
Sourcepub const fn from_scale(scale: Vec3) -> Transform
pub const fn from_scale(scale: Vec3) -> Transform
Creates a new Transform, with scale. Translation will be 0 and rotation 0 on
all axes.
Sourcepub fn looking_at(self, target: Vec3, up: Vec3) -> Transform
pub fn looking_at(self, target: Vec3, up: Vec3) -> Transform
Returns this Transform with a new rotation so that Transform::forward
points towards the target position and Transform::up points towards up.
Sourcepub fn looking_to(self, direction: Vec3, up: Vec3) -> Transform
pub fn looking_to(self, direction: Vec3, up: Vec3) -> Transform
Returns this Transform with a new rotation so that Transform::forward
points in the given direction and Transform::up points towards up.
Sourcepub const fn with_translation(self, translation: Vec3) -> Transform
pub const fn with_translation(self, translation: Vec3) -> Transform
Returns this Transform with a new translation.
Sourcepub const fn with_rotation(self, rotation: Quat) -> Transform
pub const fn with_rotation(self, rotation: Quat) -> Transform
Returns this Transform with a new rotation.
Sourcepub const fn with_scale(self, scale: Vec3) -> Transform
pub const fn with_scale(self, scale: Vec3) -> Transform
Returns this Transform with a new scale.
Sourcepub fn compute_matrix(&self) -> Mat4
pub fn compute_matrix(&self) -> Mat4
Returns the 3d affine transformation matrix from this transforms translation, rotation, and scale.
Sourcepub fn compute_affine(&self) -> Affine3A
pub fn compute_affine(&self) -> Affine3A
Returns the 3d affine transformation matrix from this transforms translation, rotation, and scale.
Sourcepub fn left(&self) -> Vec3
pub fn left(&self) -> Vec3
Equivalent to -local_x()
Sourcepub fn down(&self) -> Vec3
pub fn down(&self) -> Vec3
Equivalent to -local_y()
Sourcepub fn forward(&self) -> Vec3
pub fn forward(&self) -> Vec3
Equivalent to -local_z()
Sourcepub fn rotate(&mut self, rotation: Quat)
pub fn rotate(&mut self, rotation: Quat)
Sourcepub fn rotate_axis(&mut self, axis: Vec3, angle: f32)
pub fn rotate_axis(&mut self, axis: Vec3, angle: f32)
Sourcepub fn rotate_local(&mut self, rotation: Quat)
pub fn rotate_local(&mut self, rotation: Quat)
Sourcepub fn rotate_local_axis(&mut self, axis: Vec3, angle: f32)
pub fn rotate_local_axis(&mut self, axis: Vec3, angle: f32)
Rotates this Transform around its local axis by angle (in radians).
Sourcepub fn rotate_local_x(&mut self, angle: f32)
pub fn rotate_local_x(&mut self, angle: f32)
Rotates this Transform around its local X axis by angle (in radians).
Sourcepub fn rotate_local_y(&mut self, angle: f32)
pub fn rotate_local_y(&mut self, angle: f32)
Rotates this Transform around its local Y axis by angle (in radians).
Sourcepub fn rotate_local_z(&mut self, angle: f32)
pub fn rotate_local_z(&mut self, angle: f32)
Rotates this Transform around its local Z axis by angle (in radians).
Sourcepub fn translate_around(&mut self, point: Vec3, rotation: Quat)
pub fn translate_around(&mut self, point: Vec3, rotation: Quat)
Sourcepub fn rotate_around(&mut self, point: Vec3, rotation: Quat)
pub fn rotate_around(&mut self, point: Vec3, rotation: Quat)
Sourcepub fn look_at(&mut self, target: Vec3, up: Vec3)
pub fn look_at(&mut self, target: Vec3, up: Vec3)
Rotates this Transform so that Transform::forward points towards the target position,
and Transform::up points towards up.
Sourcepub fn look_to(&mut self, direction: Vec3, up: Vec3)
pub fn look_to(&mut self, direction: Vec3, up: Vec3)
Rotates this Transform so that Transform::forward points in the given direction
and Transform::up points towards up.
Sourcepub fn mul_transform(&self, transform: Transform) -> Transform
pub fn mul_transform(&self, transform: Transform) -> Transform
Multiplies self with transform component by component, returning the
resulting Transform
Sourcepub fn transform_point(&self, point: Vec3) -> Vec3
pub fn transform_point(&self, point: Vec3) -> Vec3
Transforms the given point, applying scale, rotation and translation.
If this Transform has a parent, this will transform a point that is
relative to the parent’s Transform into one relative to this Transform.
If this Transform does not have a parent, this will transform a point
that is in global space into one relative to this Transform.
If you want to transform a point in global space to the local space of this Transform,
consider using GlobalTransform::transform_point() instead.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Transform
impl<'de> Deserialize<'de> for Transform
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<Transform, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<Transform, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Source§impl From<GlobalTransform> for Transform
The transform is expected to be non-degenerate and without shearing, or the output
will be invalid.
impl From<GlobalTransform> for Transform
The transform is expected to be non-degenerate and without shearing, or the output will be invalid.
Source§fn from(transform: GlobalTransform) -> Transform
fn from(transform: GlobalTransform) -> Transform
Source§impl From<Transform> for GlobalTransform
impl From<Transform> for GlobalTransform
Source§fn from(transform: Transform) -> GlobalTransform
fn from(transform: Transform) -> GlobalTransform
Source§impl From<Transform> for TransformBundle
impl From<Transform> for TransformBundle
Source§fn from(transform: Transform) -> TransformBundle
fn from(transform: Transform) -> TransformBundle
Source§impl FromReflect for Transform
impl FromReflect for Transform
Source§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Transform>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Transform>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn Reflect>,
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect>, ) -> Result<Self, Box<dyn Reflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetTypeRegistration for Transform
impl GetTypeRegistration for Transform
Source§impl Mul<Transform> for GlobalTransform
impl Mul<Transform> for GlobalTransform
Source§impl Reflect for Transform
impl Reflect for Transform
Source§fn get_type_info(&self) -> &'static TypeInfo
fn get_type_info(&self) -> &'static TypeInfo
Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any.Source§fn into_reflect(self: Box<Transform>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Transform>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect trait object. Read moreSource§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
Source§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<Transform>) -> ReflectOwned
fn reflect_owned(self: Box<Transform>) -> ReflectOwned
Source§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Source§impl Serialize for Transform
impl Serialize for Transform
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Source§impl Struct for Transform
impl Struct for Transform
Source§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
name as a &dyn Reflect.Source§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
name as a
&mut dyn Reflect.Source§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
index as a
&dyn Reflect.Source§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
index
as a &mut dyn Reflect.Source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index.Source§fn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
Source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct.impl Copy for Transform
impl StructuralPartialEq for Transform
Auto Trait Implementations§
impl Freeze for Transform
impl RefUnwindSafe for Transform
impl Send for Transform
impl Sync for Transform
impl Unpin for Transform
impl UnwindSafe for Transform
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
fn get_components(self, func: &mut impl FnMut(StorageType, OwningPtr<'_>))
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impl<T> CloneToUninit for Twhere
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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impl<T> DowncastSync for T
Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
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S: Struct,
impl<S> GetField for Swhere
S: Struct,
Source§impl<T> GetPath for Twhere
T: Reflect,
impl<T> GetPath for Twhere
T: Reflect,
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&'r self,
path: &'p str,
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
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&'r mut self,
path: &'p str,
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
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