pub struct Delay { /* private fields */ }Expand description
A time delay that doesn’t animate anything.
This is generally useful for combining with other tweenables into sequences
and tracks, for example to delay the start of a tween in a track relative to
another track. The menu example (examples/menu.rs) uses this technique
to delay the animation of its buttons.
Implementations§
Trait Implementations§
Source§impl From<Delay> for BoxedTweenable
impl From<Delay> for BoxedTweenable
Source§impl Tweenable for Delay
impl Tweenable for Delay
Source§fn cycle_duration(&self) -> Duration
fn cycle_duration(&self) -> Duration
Get the duration of a single cycle of the animation. Read more
Source§fn total_duration(&self) -> TotalDuration
fn total_duration(&self) -> TotalDuration
Get the total duration of the entire animation, including repeating. Read more
Source§fn set_elapsed(&mut self, elapsed: Duration)
fn set_elapsed(&mut self, elapsed: Duration)
Set the current animation playback elapsed time. Read more
Source§fn step(
&mut self,
_tween_id: Entity,
delta: Duration,
_target: MutUntyped<'_>,
_target_type_id: &TypeId,
_notify_completed: &mut dyn FnMut(),
) -> (TweenState, bool)
fn step( &mut self, _tween_id: Entity, delta: Duration, _target: MutUntyped<'_>, _target_type_id: &TypeId, _notify_completed: &mut dyn FnMut(), ) -> (TweenState, bool)
Step the tweenable. Read more
Source§fn cycles_completed(&self) -> u32
fn cycles_completed(&self) -> u32
Get the number of cycles completed. Read more
Source§fn cycle_fraction(&self) -> f32
fn cycle_fraction(&self) -> f32
Get the completion fraction in
[0:1] of the current cycle.Auto Trait Implementations§
impl Freeze for Delay
impl RefUnwindSafe for Delay
impl Send for Delay
impl Sync for Delay
impl Unpin for Delay
impl UnwindSafe for Delay
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
Source§impl<T> Identity for Twhere
T: ?Sized,
impl<T> Identity for Twhere
T: ?Sized,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoBoxedTweenable for Twhere
T: Tweenable + 'static,
impl<T> IntoBoxedTweenable for Twhere
T: Tweenable + 'static,
Source§fn into_boxed(self) -> Box<dyn Tweenable>
fn into_boxed(self) -> Box<dyn Tweenable>
Convert to a
BoxedTweenable.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.