pub struct TransformRotateAxisLens {
    pub axis: Vec3,
    pub start: f32,
    pub end: f32,
}
Expand description

A lens to rotate a Transform component around a given fixed axis.

This lens interpolates the rotation angle of a Transform component from a start value to an end value, for a rotation around a given axis. Unlike TransformRotationLens, it can produce an animation that rotates the entity any number of turns around that axis.

See the top-level lens module documentation for a comparison of rotation lenses.

§Panics

This method panics if the axis vector is not normalized.

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§axis: Vec3

The normalized rotation axis.

§start: f32

Start value of the rotation angle, in radians.

§end: f32

End value of the rotation angle, in radians.

Trait Implementations§

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impl Clone for TransformRotateAxisLens

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fn clone(&self) -> TransformRotateAxisLens

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TransformRotateAxisLens

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Lens<Transform> for TransformRotateAxisLens

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fn lerp(&mut self, target: &mut Transform, ratio: f32)

Perform a linear interpolation (lerp) over the subset of fields of a component or asset the lens focuses on, based on the linear ratio ratio. The target component or asset is mutated in place. The implementation decides which fields are interpolated, and performs the animation in-place, overwriting the target.
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impl PartialEq for TransformRotateAxisLens

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fn eq(&self, other: &TransformRotateAxisLens) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for TransformRotateAxisLens

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impl StructuralPartialEq for TransformRotateAxisLens

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