Expand description
§bevy_spritesheet
Crate to conveniently define sprite sheets.
Example of multi-layered sprites defined using this project (images from LCP Spritesheet Generator).
Modules§
- error
- Error module.
- multi_
layer_ sprite - Helpers to build component containing sprite with multiple layers.
- prelude
- Prelude module, include with “use bevy_spritesheet::prelude::*” for accessing all the convenient types.
Structs§
- Sprite
Sheet Plugin - Plugin that initialise bevy_spritesheet
- Sprite
State Value - The current value for the state for a sprite, or group of sprites.
This is a component that must be added to the sprite, so that
bevy_spritesheet
can update the texture, depending on the state.