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TileOrientation

Enum TileOrientation 

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#[repr(u8)]
pub enum TileOrientation { Default = 0, Rotate90 = 3, Rotate180 = 6, Rotate270 = 5, MirrorH = 4, MirrorHRotate90 = 1, MirrorHRotate180 = 2, MirrorHRotate270 = 7, }
Expand description

The set of possible tile orientations. These represent all possible results of mirroring the tile horizontally and/or vertically, and/or rotation by 90 degree increments.

Rotation is measured counter-clockwise as elsewhere in Bevy.

The representation is a u8 value where the bits (from most significant to least significant), represent:

  • Bit 2: Mirroring the tile horizontally (left and right sides are swapped)
  • Bit 1: Mirroring the tile vertically (top and bottom are swapped)
  • Bit 0: Mirroring the tile diagonally (top-right and bottom-left corners are swapped)

The order in which the mirroring is performed matters - the tile is first mirrored horizontally (if specified), then vertically, then finally diagonally, in the UV coordinate system.

Note that different coordinate systems are used for UV mapping and Bevy world coordinates (e.g. in UV maps, the y component increases towards the bottom of the tile, in Bevy it increases towards the top). This means that the ordering in which the mirroring is applied differs in different coordinate systems.

The ordering of the enum starts from the default orientation (no rotation or mirroring), then we have successive 90 degree counter-clockwise rotations. Then we have a tile mirrored horizontally, and then the results of successive 90 degree counter-clockwise rotations of the mirrored tile.

The enum values can be easily converted to the format used for tile indices in Tiled maps, where bits 31, 30 and 29 correspond to bits 2, 1 and 0 of this enum’s values. So for a given enum value, we can just use value << 29 to produce the bits required in a Tiled index.

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Default = 0

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Rotate90 = 3

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Rotate180 = 6

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Rotate270 = 5

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MirrorH = 4

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MirrorHRotate90 = 1

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MirrorHRotate180 = 2

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MirrorHRotate270 = 7

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impl TileOrientation

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pub fn from_bools( mirror_h: bool, mirror_v: bool, mirror_d: bool, ) -> TileOrientation

Create a TileOrientation based on whether each mirror is applied

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pub fn mirror_h(&self) -> bool

True if the tile is mirrored horizontally

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pub fn mirror_v(&self) -> bool

True if the tile is mirrored vertically

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pub fn mirror_d(&self) -> bool

True if the tile is mirrored diagonally

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pub fn inverse(&self) -> TileOrientation

This method treats each TileOrientation as the transform from TileOrientation::Default to that orientation. Find the TileOrientation that when applied will undo the effect of this TileOrientation

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pub fn apply_to_ivec2(&self, pos: &IVec2) -> IVec2

This method treats the TileOrientation as the transform from TileOrientation::Default to this orientation. Apply this transformation to an IVec2

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pub fn and_then(&self, then: TileOrientation) -> TileOrientation

This method treats each TileOrientation as the transform from TileOrientation::Default to that orientation. Produce a TileOrientation that will give the same effect as applying this transform, then applying then.

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impl Clone for TileOrientation

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fn clone(&self) -> TileOrientation

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for TileOrientation

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impl Debug for TileOrientation

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for TileOrientation

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fn default() -> TileOrientation

Returns the “default value” for a type. Read more
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impl Display for TileOrientation

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Enum for TileOrientation

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fn field(&self, __name_param: &str) -> Option<&dyn PartialReflect>

Returns a reference to the value of the field (in the current variant) with the given name. Read more
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fn field_at(&self, __index_param: usize) -> Option<&dyn PartialReflect>

Returns a reference to the value of the field (in the current variant) at the given index.
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fn field_mut(&mut self, __name_param: &str) -> Option<&mut dyn PartialReflect>

Returns a mutable reference to the value of the field (in the current variant) with the given name. Read more
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fn field_at_mut( &mut self, __index_param: usize, ) -> Option<&mut dyn PartialReflect>

Returns a mutable reference to the value of the field (in the current variant) at the given index.
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fn index_of(&self, __name_param: &str) -> Option<usize>

Returns the index of the field (in the current variant) with the given name. Read more
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fn name_at(&self, __index_param: usize) -> Option<&str>

Returns the name of the field (in the current variant) with the given index. Read more
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fn iter_fields(&self) -> VariantFieldIter<'_>

Returns an iterator over the values of the current variant’s fields.
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fn field_len(&self) -> usize

Returns the number of fields in the current variant.
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fn variant_name(&self) -> &str

The name of the current variant.
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fn variant_index(&self) -> usize

The index of the current variant.
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fn variant_type(&self) -> VariantType

The type of the current variant.
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fn to_dynamic_enum(&self) -> DynamicEnum

Creates a new DynamicEnum from this enum.
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fn is_variant(&self, variant_type: VariantType) -> bool

Returns true if the current variant’s type matches the given one.
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fn variant_path(&self) -> String

Returns the full path to the current variant.
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fn get_represented_enum_info(&self) -> Option<&'static EnumInfo>

Will return None if TypeInfo is not available.
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impl Eq for TileOrientation

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impl FromReflect for TileOrientation

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fn from_reflect(__param0: &dyn PartialReflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for TileOrientation

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl Hash for TileOrientation

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for TileOrientation

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fn eq(&self, other: &TileOrientation) -> bool

Equality operator ==. Read more
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fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl PartialReflect for TileOrientation

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn try_apply( &mut self, __value_param: &dyn PartialReflect, ) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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Returns a zero-sized enumeration of “kinds” of type. Read more
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Returns an immutable enumeration of “kinds” of type. Read more
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Returns a mutable enumeration of “kinds” of type. Read more
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Returns an owned enumeration of “kinds” of type. Read more
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Attempts to cast this type to a boxed, fully-reflected value.
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Attempts to cast this type to a fully-reflected value.
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Attempts to cast this type to a mutable, fully-reflected value.
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Casts this type to a boxed, reflected value. Read more
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Casts this type to a mutable, reflected value. Read more
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Returns a hash of the value (which includes the type). Read more
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Returns a “partial comparison” result. Read more
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Attempts to clone Self using reflection. Read more
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Applies a reflected value to this value. Read more
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Converts this reflected value into its dynamic representation based on its kind. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Reflect for TileOrientation

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fn into_any(self: Box<Self>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>. Read more
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any. Read more
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns the value as a &mut dyn Any. Read more
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Casts this type to a boxed, fully-reflected value.
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Casts this type to a fully-reflected value.
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Casts this type to a mutable, fully-reflected value.
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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impl StructuralPartialEq for TileOrientation

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impl TypePath for TileOrientation

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for TileOrientation

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.

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