Struct bevy_sprite::DrawMesh2d 
source · pub struct DrawMesh2d;Trait Implementations§
source§impl<P: PhaseItem> RenderCommand<P> for DrawMesh2d
 
impl<P: PhaseItem> RenderCommand<P> for DrawMesh2d
§type Param = (Res<'static, RenderAssets<Mesh>>, Res<'static, RenderMesh2dInstances>)
 
type Param = (Res<'static, RenderAssets<Mesh>>, Res<'static, RenderMesh2dInstances>)
Specifies the general ECS data (e.g. resources) required by 
RenderCommand::render. Read more§type ViewWorldQuery = ()
 
type ViewWorldQuery = ()
Specifies the ECS data of the view entity required by 
RenderCommand::render. Read more§type ItemWorldQuery = ()
 
type ItemWorldQuery = ()
Specifies the ECS data of the item entity required by 
RenderCommand::render. Read moresource§fn render<'w>(
    item: &P,
    _view: (),
    _item_query: (),
    (meshes, render_mesh2d_instances): SystemParamItem<'w, '_, Self::Param>,
    pass: &mut TrackedRenderPass<'w>
) -> RenderCommandResult
 
fn render<'w>( item: &P, _view: (), _item_query: (), (meshes, render_mesh2d_instances): SystemParamItem<'w, '_, Self::Param>, pass: &mut TrackedRenderPass<'w> ) -> RenderCommandResult
Renders a 
PhaseItem by recording commands (e.g. setting pipelines, binding bind groups,
issuing draw calls, etc.) via the TrackedRenderPass.Auto Trait Implementations§
impl RefUnwindSafe for DrawMesh2d
impl Send for DrawMesh2d
impl Sync for DrawMesh2d
impl Unpin for DrawMesh2d
impl UnwindSafe for DrawMesh2d
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
 
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
 
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the 
T [ShaderType] for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.