Struct bevy_sprite::SpritePipeline
source · pub struct SpritePipeline {
pub dummy_white_gpu_image: GpuImage,
/* private fields */
}Fields§
§dummy_white_gpu_image: GpuImageTrait Implementations§
source§impl FromWorld for SpritePipeline
impl FromWorld for SpritePipeline
source§fn from_world(world: &mut World) -> Self
fn from_world(world: &mut World) -> Self
Creates
Self using data from the given Worldsource§impl SpecializedRenderPipeline for SpritePipeline
impl SpecializedRenderPipeline for SpritePipeline
type Key = SpritePipelineKey
fn specialize(&self, key: Self::Key) -> RenderPipelineDescriptor
impl Resource for SpritePipelinewhere Self: Send + Sync + 'static,
Auto Trait Implementations§
impl RefUnwindSafe for SpritePipeline
impl Send for SpritePipeline
impl Sync for SpritePipeline
impl Unpin for SpritePipeline
impl UnwindSafe for SpritePipeline
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T [ShaderType] for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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