Struct SpectatorSettings

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pub struct SpectatorSettings {
    pub active_spectator: Option<Entity>,
    pub active_window: Option<Entity>,
    pub base_speed: f32,
    pub alt_speed: f32,
    pub sensitivity: f32,
    pub orthographic: bool,
}
Expand description

A Resource for controlling Spectators.

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§active_spectator: Option<Entity>

The Entity of the active Spectator. (Default: None)

Use this to control which Spectator you are using.

If the init feature is enabled, None will update to a single, marked camera.

Setting to None will disable the spectator mode.

§active_window: Option<Entity>

The Entity of the active Window. (Default: None)

Use this to control which Window will grab your mouse/hide the cursor.

If None, the primary window will be used.

§base_speed: f32

The base speed of the active Spectator. (Default: 10.0)

Use this to control how fast the Spectator normally moves.

§alt_speed: f32

The alternate speed of the active Spectator. (Default: 50.0)

Use this to control how fast the Spectator moves when you hold Shift.

§sensitivity: f32

The camera sensitivity of the active Spectator. (Default: 0.001)

Use this to control how fast the Spectator turns when you move the mouse.

§orthographic: bool

Use a control scheme more fit for orthographic (2D) rendering

Disables mouse capturing and hiding, prevents moving along z-axis and uses W and S for y-axis movement

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impl Default for SpectatorSettings

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Resource for SpectatorSettings
where Self: Send + Sync + 'static,

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