#[non_exhaustive]pub struct SimpleSubsecondPlugin;Expand description
The plugin you need to add to your app:
ⓘ
use bevy::prelude::*;
use bevy_simple_subsecond_system::prelude::*;
App::new()
.add_plugins(DefaultPlugins)
.add_plugins(SimpleSubsecondPlugin::default())
// rest of the setup
.run();Trait Implementations§
Source§impl Debug for SimpleSubsecondPlugin
impl Debug for SimpleSubsecondPlugin
Source§impl Default for SimpleSubsecondPlugin
impl Default for SimpleSubsecondPlugin
Source§fn default() -> SimpleSubsecondPlugin
fn default() -> SimpleSubsecondPlugin
Returns the “default value” for a type. Read more
Source§impl Plugin for SimpleSubsecondPlugin
impl Plugin for SimpleSubsecondPlugin
Source§fn ready(&self, _app: &App) -> bool
fn ready(&self, _app: &App) -> bool
Has the plugin finished its setup? This can be useful for plugins that need something
asynchronous to happen before they can finish their setup, like the initialization of a renderer.
Once the plugin is ready,
finish should be called.Source§fn finish(&self, _app: &mut App)
fn finish(&self, _app: &mut App)
Finish adding this plugin to the
App, once all plugins registered are ready. This can
be useful for plugins that depends on another plugin asynchronous setup, like the renderer.Source§fn cleanup(&self, _app: &mut App)
fn cleanup(&self, _app: &mut App)
Runs after all plugins are built and finished, but before the app schedule is executed.
This can be useful if you have some resource that other plugins need during their build step,
but after build you want to remove it and send it to another thread.
Auto Trait Implementations§
impl Freeze for SimpleSubsecondPlugin
impl RefUnwindSafe for SimpleSubsecondPlugin
impl Send for SimpleSubsecondPlugin
impl Sync for SimpleSubsecondPlugin
impl Unpin for SimpleSubsecondPlugin
impl UnwindSafe for SimpleSubsecondPlugin
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn initialize_from_function(f: fn() -> T) -> T
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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