Struct bevy_render::render_resource::ShaderImportProcessor
source · [−]pub struct ShaderImportProcessor { /* private fields */ }
Implementations
sourceimpl ShaderImportProcessor
impl ShaderImportProcessor
pub fn get_imports(&self, shader: &Shader) -> ShaderImports
pub fn get_imports_from_str(&self, shader: &str) -> ShaderImports
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for ShaderImportProcessor
impl Send for ShaderImportProcessor
impl Sync for ShaderImportProcessor
impl Unpin for ShaderImportProcessor
impl UnwindSafe for ShaderImportProcessor
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
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sourceimpl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
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Convert Box<dyn Trait>
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sourcefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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. This is needed since Rust cannot
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sourceimpl<T> DowncastSync for T where
T: Any + Send + Sync,
impl<T> DowncastSync for T where
T: Any + Send + Sync,
sourceimpl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
sourcefn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
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sourceimpl<T> Instrument for T
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sourcefn in_current_span(self) -> Instrumented<Self>
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sourceimpl<T> WithSubscriber for T
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