Struct bevy_render::view::ViewUniform
source · [−]pub struct ViewUniform { /* private fields */ }
Trait Implementations
sourceimpl Clone for ViewUniform
impl Clone for ViewUniform
sourcefn clone(&self) -> ViewUniform
fn clone(&self) -> ViewUniform
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl CreateFrom for ViewUniform where
Self: ShaderType<ExtraMetadata = StructMetadata<{ _ }>>,
Mat4: CreateFrom,
Mat4: CreateFrom,
Mat4: CreateFrom,
Mat4: CreateFrom,
Mat4: CreateFrom,
Mat4: CreateFrom,
Vec3: CreateFrom,
f32: CreateFrom,
f32: CreateFrom,
impl CreateFrom for ViewUniform where
Self: ShaderType<ExtraMetadata = StructMetadata<{ _ }>>,
Mat4: CreateFrom,
Mat4: CreateFrom,
Mat4: CreateFrom,
Mat4: CreateFrom,
Mat4: CreateFrom,
Mat4: CreateFrom,
Vec3: CreateFrom,
f32: CreateFrom,
f32: CreateFrom,
fn create_from<B: BufferRef>(reader: &mut Reader<B>) -> Self
sourceimpl ReadFrom for ViewUniform where
Self: ShaderType<ExtraMetadata = StructMetadata<{ _ }>>,
Mat4: ReadFrom,
Mat4: ReadFrom,
Mat4: ReadFrom,
Mat4: ReadFrom,
Mat4: ReadFrom,
Mat4: ReadFrom,
Vec3: ReadFrom,
f32: ReadFrom,
f32: ReadFrom,
impl ReadFrom for ViewUniform where
Self: ShaderType<ExtraMetadata = StructMetadata<{ _ }>>,
Mat4: ReadFrom,
Mat4: ReadFrom,
Mat4: ReadFrom,
Mat4: ReadFrom,
Mat4: ReadFrom,
Mat4: ReadFrom,
Vec3: ReadFrom,
f32: ReadFrom,
f32: ReadFrom,
sourceimpl ShaderSize for ViewUniform where
Mat4: ShaderSize,
Mat4: ShaderSize,
Mat4: ShaderSize,
Mat4: ShaderSize,
Mat4: ShaderSize,
Mat4: ShaderSize,
Vec3: ShaderSize,
f32: ShaderSize,
f32: ShaderSize,
impl ShaderSize for ViewUniform where
Mat4: ShaderSize,
Mat4: ShaderSize,
Mat4: ShaderSize,
Mat4: ShaderSize,
Mat4: ShaderSize,
Mat4: ShaderSize,
Vec3: ShaderSize,
f32: ShaderSize,
f32: ShaderSize,
sourceconst SHADER_SIZE: NonZeroU64 =
const SHADER_SIZE: NonZeroU64 =
Represents WGSL Size (equivalent to ShaderType::min_size
)
sourceimpl ShaderType for ViewUniform where
Mat4: ShaderType + ShaderSize,
Mat4: ShaderType + ShaderSize,
Mat4: ShaderType + ShaderSize,
Mat4: ShaderType + ShaderSize,
Mat4: ShaderType + ShaderSize,
Mat4: ShaderType + ShaderSize,
Vec3: ShaderType + ShaderSize,
f32: ShaderType + ShaderSize,
f32: ShaderType,
impl ShaderType for ViewUniform where
Mat4: ShaderType + ShaderSize,
Mat4: ShaderType + ShaderSize,
Mat4: ShaderType + ShaderSize,
Mat4: ShaderType + ShaderSize,
Mat4: ShaderType + ShaderSize,
Mat4: ShaderType + ShaderSize,
Vec3: ShaderType + ShaderSize,
f32: ShaderType + ShaderSize,
f32: ShaderType,
sourcefn size(&self) -> NonZeroU64
fn size(&self) -> NonZeroU64
Returns the size of Self
at runtime Read more
sourcefn min_size() -> NonZeroU64
fn min_size() -> NonZeroU64
Represents the minimum size of Self
(equivalent to GPUBufferBindingLayout.minBindingSize) Read more
sourcefn assert_uniform_compat()
fn assert_uniform_compat()
Asserts that Self
meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read more
sourceimpl WriteInto for ViewUniform where
Self: ShaderType<ExtraMetadata = StructMetadata<{ _ }>>,
Mat4: WriteInto,
Mat4: WriteInto,
Mat4: WriteInto,
Mat4: WriteInto,
Mat4: WriteInto,
Mat4: WriteInto,
Vec3: WriteInto,
f32: WriteInto,
f32: WriteInto,
impl WriteInto for ViewUniform where
Self: ShaderType<ExtraMetadata = StructMetadata<{ _ }>>,
Mat4: WriteInto,
Mat4: WriteInto,
Mat4: WriteInto,
Mat4: WriteInto,
Mat4: WriteInto,
Mat4: WriteInto,
Vec3: WriteInto,
f32: WriteInto,
f32: WriteInto,
fn write_into<B: BufferMut>(&self, writer: &mut Writer<B>)
Auto Trait Implementations
impl RefUnwindSafe for ViewUniform
impl Send for ViewUniform
impl Sync for ViewUniform
impl Unpin for ViewUniform
impl UnwindSafe for ViewUniform
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
sourcefn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
sourcefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
sourcefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
sourcefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> DowncastSync for T where
T: Any + Send + Sync,
impl<T> DowncastSync for T where
T: Any + Send + Sync,
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more