pub struct ExtractedCamera {
pub target: Option<NormalizedRenderTarget>,
pub physical_viewport_size: Option<UVec2>,
pub physical_target_size: Option<UVec2>,
pub viewport: Option<Viewport>,
pub render_graph: InternedRenderSubGraph,
pub order: isize,
pub output_mode: CameraOutputMode,
pub msaa_writeback: bool,
pub clear_color: ClearColorConfig,
pub sorted_camera_index_for_target: usize,
pub exposure: f32,
pub hdr: bool,
}
Fields§
§target: Option<NormalizedRenderTarget>
§physical_viewport_size: Option<UVec2>
§physical_target_size: Option<UVec2>
§viewport: Option<Viewport>
§render_graph: InternedRenderSubGraph
§order: isize
§output_mode: CameraOutputMode
§msaa_writeback: bool
§clear_color: ClearColorConfig
§sorted_camera_index_for_target: usize
§exposure: f32
§hdr: bool
Trait Implementations§
Source§impl Component for ExtractedCamera
impl Component for ExtractedCamera
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
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Read moreAuto Trait Implementations§
impl Freeze for ExtractedCamera
impl !RefUnwindSafe for ExtractedCamera
impl Send for ExtractedCamera
impl Sync for ExtractedCamera
impl Unpin for ExtractedCamera
impl !UnwindSafe for ExtractedCamera
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