Struct bevy_render::view::ExtractedView  
source · pub struct ExtractedView {
    pub projection: Mat4,
    pub transform: GlobalTransform,
    pub view_projection: Option<Mat4>,
    pub hdr: bool,
    pub viewport: UVec4,
    pub color_grading: ColorGrading,
}Fields§
§projection: Mat4§transform: GlobalTransform§view_projection: Option<Mat4>§hdr: bool§viewport: UVec4§color_grading: ColorGradingImplementations§
source§impl ExtractedView
 
impl ExtractedView
sourcepub fn rangefinder3d(&self) -> ViewRangefinder3d
 
pub fn rangefinder3d(&self) -> ViewRangefinder3d
Creates a 3D rangefinder for a view
Trait Implementations§
source§impl Component for ExtractedViewwhere
    Self: Send + Sync + 'static,
 
impl Component for ExtractedViewwhere Self: Send + Sync + 'static,
§type Storage = TableStorage
 
type Storage = TableStorage
A marker type indicating the storage type used for this component.
This must be either 
TableStorage or SparseStorage.Auto Trait Implementations§
impl RefUnwindSafe for ExtractedView
impl Send for ExtractedView
impl Sync for ExtractedView
impl Unpin for ExtractedView
impl UnwindSafe for ExtractedView
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for Twhere
    U: ShaderType,
    &'a T: for<'a> Into<U>,
 
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
 
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the 
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<C> Bundle for Cwhere
    C: Component,
 
impl<C> Bundle for Cwhere C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> Cwhere F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a, Aligned>,
source§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere T: Any,
source§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
 
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
 
fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.