Struct bevy_render::primitives::HalfSpace
source · pub struct HalfSpace { /* private fields */ }
Expand description
A bisecting plane that partitions 3D space into two regions.
Each instance of this type is characterized by the bisecting plane’s unit normal and distance from the origin along the normal.
Any point p
is considered to be within the HalfSpace
when the distance is positive,
meaning: if the equation n.p + d > 0
is satisfied.
Implementations§
source§impl HalfSpace
impl HalfSpace
sourcepub fn new(normal_d: Vec4) -> Self
pub fn new(normal_d: Vec4) -> Self
Constructs a HalfSpace
from a 4D vector whose first 3 components
represent the bisecting plane’s unit normal, and the last component signifies
the distance from the origin to the plane along the normal.
The constructor ensures the normal vector is normalized and the distance is appropriately scaled.
sourcepub fn normal(&self) -> Vec3A
pub fn normal(&self) -> Vec3A
Returns the unit normal vector of the bisecting plane that characterizes the HalfSpace
.
Trait Implementations§
impl Copy for HalfSpace
Auto Trait Implementations§
impl RefUnwindSafe for HalfSpace
impl Send for HalfSpace
impl Sync for HalfSpace
impl Unpin for HalfSpace
impl UnwindSafe for HalfSpace
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